在理解了 Wire 如何生成实体类并进行编解码后,我们会遇到一个跨平台开发的常见问题:KMP 共享模块生成的 Kotlin ByteArray 数据需要被 Android 和 iOS 主工程使用,Android 可以直接使用,而 iOS 使用的是 NSData 类型,这里有两种实现策略:
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You might assume this pattern is inherent to streaming. It isn't. The reader acquisition, the lock management, and the { value, done } protocol are all just design choices, not requirements. They are artifacts of how and when the Web streams spec was written. Async iteration exists precisely to handle sequences that arrive over time, but async iteration did not yet exist when the streams specification was written. The complexity here is pure API overhead, not fundamental necessity.
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